Enemy and Map Menu Updates
Author: Gabriel Alvarez
Issue-
Previously, the Seeker was not really able to "hear" through walls, meaning that if the player was behind a wall and a Seeker was on the other side of the wall, even if the Seeker was able to hear the player, the Seeker wouldn't try to attack the player. Another big issue with the enemies was that none of them had any sound effects and another minor issue was that the player didn't really have a way to know that they had been noticed by an enemy apart from being targeted by them. Lastly, the enemy models that were in the game were not final and some of the enemies even shared the same models.
Fixes-
Now, the Seeker is able to hear through walls and will attempt to attack the player if it hears them even if they are not in the Seeker's direct line of sight. The Seeker's knife is also able to stick to any surface. The audio issue was fixed by adding different sound effects for each enemy. Each enemy has a unique patrolling/idle sound effect. The Seeker has a sound effect for their knife throw, the Amaterasu now plays a sound effect when it explodes and the Carrier has a unique scream sound effect that plays whenever they notice the player for the first time. Lastly, now that we have a second level, I updated the Map and Inventory menu by adding a second level layout for the second level.
Added/Updated items below-
- Carrier
- Scream
- When the Carrier notices the player for the first time, it has a chance to perform a scream that alerts the player that they have been discovered.
- Scream
- All Enemies
- Sound Effects
- Sound effects for patrolling/idling have been added
- Sound Effects
- Seeker
- Patrol State
- Seeker can now hear and detect players through walls.
- Attack State
- Knives can now stick to any surface.
- Patrol State
- Map and Inventory Menu
- Map 2
- A second map was added for level 2.
- Map 2
Later updates will add-
- General updates to the Enemy AI
- Special update to the Amaterasu
- More sound effects for the enemies
- Map Menu updates
Files
Get 731
731
Status | In development |
Author | OctothorpeFSU |
Genre | Shooter |
Tags | Horror, Singleplayer |
Languages | English |
More posts
- Cutscene Fixes, player breakable glass and Knife SparksJun 23, 2023
- managers, props, and hazardsJun 22, 2023
- Cutscenes, Breakable Glass and Shooting FixesJun 17, 2023
- menus, sound, and notesJun 16, 2023
- Managers/HUD/particle/and splash screen updateJun 09, 2023
- Amaterasu and Map UpdatesJun 02, 2023
- crosshair colors and hit marker added plus two new notesJun 02, 2023
- hazard update, splash screen, objectives, and modelsMay 26, 2023
- Expanding the EnvironmentMay 23, 2023
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